canlu bu
BY*
bu-letteral
space (character)
Unicode code point U+20.
On affix form:
- canlu
- x1 is space/volume/region/room [at-least-3-dimensional area] occupied by x2.
In definition:
- lerfu
- x1 (la'e zo BY/word-bu) is a letter/digit/symbol in alphabet/character-set x2 representing x3.
- bu'ivla
- x1 (quoted text) is a “bu letteral” of character x2 (zoi quote).
- jbole'u
- le1=lo1 (la'e zo BY/word-bu) is a letter/digit/symbol of Lojban’s alphabet representing le3
- terjonle'u
- x1 (letteral: la'e zo BY/word-bu) is a hyphen/joining letter(al) in language x2 with function in/context of use/with rules for use/with properties x3, joining prefixed unit/lexeme/morpheme/string x4 (quote) to postfixed unit/lexeme/morpheme/string x5 (quote) in construct (full word) x6 (quote)
- xanle'u
- l1 (la'e zo BY/word-bu) is a hand sign in character-set of sign language/system of manual communicationl2 representing l3 performed by hand(s) x1.
- xanle'ule'u
- xl1 (la'e zo BY/word-bu) is a fingerspelling sign in character-set of sign language/system of manual communication xl2 representing letter/digit/symbol xl3=l1 in written alphabet/character-set xl2 performed by hand(s) xl4.
- buvla
- x1 (quoted text) is a “bu letteral” of character x2 (zoi quote).
- zi'e'a (exp!)
- converts a following bu-letteral into a sumti representing the musical natural note with that name.
- zi'e'e (exp!)
- converts a following bu-letteral into a sumti representing the musical sharp note with that name.
- zi'e'i (exp!)
- converts a following bu-letteral into a sumti representing the musical double sharp note with that name.
- zi'e'o (exp!)
- converts a following bu-letteral into a sumti representing the musical flat note with that name.
- zi'e'u (exp!)
- converts a following bu-letteral into a sumti representing the musical double flat note with that name.
- cmavrbu
- x1 is the selma'o "BU".
- ga'elfu
- x1 (la'e zo BY/word-bu) is a capital/capitalised/upper-shift letter/digit/symbol in alphabet/character-set x2 representing x3.
- ivla
- x1 (brivla/selbri) is used by place x2 (number/me'o+FA+bu) being filled with (a description of / symbol for) x3, in the usage of x4, according to rule(s) x5.
- to'alfu
- x1 (la'e zo BY/word-bu) is a lower-case letter/digit/symbol in alphabet/character-set x2 representing x3.
- ga'e zei lerfu
- x1 (la'e zo BY/word-bu) is a capital/capitalised/upper-shift letter/digit/symbol in alphabet/character-set x2 representing x3.
- to'a zei lerfu
- x1 (la'e zo BY/word-bu) is a lower-case letter/digit/symbol in alphabet/character-set x2 representing x3.
In notes:
- dekpu
- x1 is x2 (default 1) local volume unit(s) [non-metric; e.g. bushel], standard x3, x4 subunits.
- kensa
- x1 is outer space near/associated with celestial body/region x2.
- kevna
- x1 is a cavity/hole/hollow/cavern in x2; x1 is concave within x2; x2 is hollow at locus x1.
- kumfa
- x1 is a room of/in structure x2 surrounded by partitions/walls/ceiling/floor x3 (mass/jo'u).
- kunti
- x1 [container] is empty/vacant of x2 [material]; x1 is hollow.
- tubnu
- x1 is a length of tubing/pipe/hollow cylinder [shape/form] of material x2, hollow of material x3.
- bolbi'i
- x1 is the whole region of space which is between inner sphere x2 and outer sphere x3.
- calbra
- x1 is voluminous by standard or relatively to x2 (plural)
- caljvetei
- c1=t1 is space-time occupied by c2.
- calsle
- x1 is a voxel of model/object x2
- caltai
- x1 is the geometric shape of x2
- caltaicmaci
- cm1 is a geometry describing cm2=ca1=t1 geometric object.
- calticprigu'i
- p1 is a hologram/holograph on surface p2 or projected from radiation source g3 ; p1 is holographic
- cibyca'u
- x1 is the volume (3-dimensional space) occupied by x2
- jinrcaibyca'u
- x1 is a region/room/volume of space which is shaped like a washer (or thin or flattened torus/toroid), between inner disk/sphere x2 and outer disk/sphere x3, defined by midplane x4, and containing x5.
- relca'u
- x1 is the area (2-dimensional space) occupied by x2
- selca'u
- x2=c1 is space/hyperspace/volume/region/room occupied by x1=c2.
- sorlutca'u
- p1=c1 is a maze (an area with many paths) occupied by c2, with route(s) leading to exit p2 from entrance p3 via points including p4 (set).
- ditcu
- x1 is the time-duration/interval/period/[elapsed time] of event x2.
- dolna
- x1 is a (topological) hole in object x2
- te'a'a (exp!)
- tekla modal: with key/button... (computer game context)
- ezga
- x1 (record, movie) has the dimension x2 (ka)